Birds

Description

Preview: youtube.com/watch?v=S9RUHZqZ6dg

Update v3.0: youtube.com/watch?v=auaiRiLPNRg

Update v3.5: youtube.com/watch?v=YyoWmvS49VY

 

Obstacle Avoidance: youtube.com/watch?v=wWCy572f50I

Birds in the Wild: A Playlist of Games and Projects Using Birds.

 

These Birds will walk and hop to random Ground Targets taking breaks to feed. They will run then fly away from any Actor with an Enemy Tag. Once in the air they will fly to random Sky Targets (for an adjustable amount of time) after which they will return to the ground. Birds also now comes with Perching behavior. Easy setup, just drag some Sky Targets, Perch Targets and Ground Targets into your level, and the birds will take care of the rest. You can also play as a bird with all walking and flying functionality.

Getting Started PDF

 

Birds v3.5 Includes:

• (3) rigged and animated Bird skeletal meshes (Crow, Pigeon, and Seagull)

• (87) Animations

• (6) Animation Blueprints

• (3) Character Blueprints with 1 Parent Class

• (2) Game modes (Play as the Enemy character, and Play as a Bird)

• (3) Drag and Drop NPC Birds (Crow, Pigeon, and Seagull)

• AI Controller, Behavior Tree, Backboard setup

• High resolution textures (4K) and materials

• Physics Assets

• LOD’s

• Single trace obstacle avoidance

• Bird Sounds

• Ragdoll on hit


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