Climb and Vaulting Component

This Climbing Component allows you to easily and quickly add climbing and vaulting into your TPP or FPP based game in less than 5 minutes. Complete with 20+ Animations for idle and moving climbs and vaults, Multiple Animations for Different falling distances, and a Foot IK System (totaling 60 animations for TPP & FPP combined).

Download FPP Demo

Download TPP Demo

Note: v2.0.1 UE5 – Updated 10/1/2022

📚 v2.0.1 Documentation UE5.0+

📚 v1.4.1 Documentation UE4.23-4.27

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🌟 Asset Integration Tutorials

🗺️ Update Roadmap

📺 SHOWCASE VIDEOS:

📝Patch Notes:

Technical Details

Features:

  •  Easy Setup/Integration (Less than 5 minutes)
  • Climbing & Vaulting Systems
  • 20 unique Climbing/Vaulting animations (Slow/Fast Movements) for both FPP & TPP projects, totaling 40 animations.
  • Fall Detection with animations (3 different heights with multiple different styles of animations)
  • Foot IK System (built into the component and easily able to be disabled/removed)
  • Multiplayer supported
  • Replicated Sprint With Auto Climbing for testing (Toggle-able Option)
  • First Person Arms and Third Person Support

Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: Yes

Animated: Yes

Number of Animations: 60

Animation Types (Root Motion/In-place): Both

Number of Blueprints: 2

Input: keyboard, mouse, controller

Network Replicated: Yes

Supported Development Platforms: Desktop, Console, Mobile

Tested platforms: Windows

Documentation:

UE4 – https://www.deadpixellabs.com/docs/ue4/climbing-and-vaulting-component

UE5 – https://www.deadpixellabs.com/docs/ue5/climbing-and-vaulting-component


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