Drivable RC Car

Based on Unreal’s default vehicle system. RC car model with lights, custom dirt and coloring.

Skeletal mesh is correctly rigged with proper bone scales and bone naming.

Video preview: https://youtu.be/tepOLWCQqtY

Number of Skeletal Meshes: 1

Rigged: Yes

Average Triangle Count: 24026

LODs: Yes

Number of Textures: 10

Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)

Texture Size: 2048×2048 and 4096×4096

Technical Details

Features:

  •  Drivable and rigged
  •  Coloring of the vehicle can be changed in the material.
  •  Amount of dirt on the body can be changed in material.

Number of Blueprints: 1

Input: DefaultInput.ini (Using Enhanced Input since UE 5.1)

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Download

Important/Additional Notes:


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