Description
Third Person Magic System implemented entirely in blueprints.
- July 2023 – DCS Update to version 3 (UE 5.2 onwards )
This is stand-alone module – doesn’t require base Dynamic Combat System to work.
Features
- Compatible with DynamicCombatSystem – Implementation VIdeo
- Modifiable & Extendable
- Dodge / Roll system
- Ability system with many customizable abilities
- Accurate trace-based hit detection system
- AI system (templates from preview video included)
- Equipment & Inventory systems
- Lock-on target system
- Stats Manager system
- Team Relations system
- Status Effects system
- Input Buffering system
- Zoom & Slow Motion systems
- Save / Load system for equipment, inventory & stats
- Clear and commented logic based on Actor Components
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