Dynamic Combat System – Magic

Description

Third Person Magic System implemented entirely in blueprints.

  • July 2023 – DCS Update to version 3 (UE 5.2 onwards )

Preview Video

Tutorials

DCS Bundle Playable Demo

Documentation

 

This is stand-alone module – doesn’t require base Dynamic Combat System to work.

Features

  • Compatible with DynamicCombatSystemImplementation VIdeo
  • Modifiable & Extendable
  • Dodge / Roll system
  • Ability system with many customizable abilities
  • Accurate trace-based hit detection system
  • AI system (templates from preview video included)
  • Equipment & Inventory systems
  • Lock-on target system
  • Stats Manager system
  • Team Relations system
  • Status Effects system
  • Input Buffering system
  • Zoom & Slow Motion systems
  • Save / Load system for equipment, inventory & stats
  • Clear and commented logic based on Actor Components

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