FPS Toolkit Lite

Trailer | Demo Content | Documentation | Tutorials

Disclaimer:

  • Before you buy the Lite version please check FPS Toolkit Pro Features List.
  • If you don’t require the upcoming Pro features or prefer a more budget-friendly option, consider this version.
  • A separate extension pack with all the Pro features will be available, allowing for an easy upgrade from Lite to Pro.

Welcome to the FPS Toolkit Lite for Unreal Engine, a powerful and user-friendly solution designed to help developers create high-quality first-person shooter games with ease. Whether you’re a seasoned developer or just starting out, this toolkit offers a streamlined approach to building fluid, responsive gameplay experiences.

The FPS Toolkit is engineered to deliver high-end results with minimal effort. By leveraging data tables, it allows for seamless customization and the easy addition of new weapons, ensuring that your game can evolve as you see fit.

One of the standout features of this toolkit is its compatibility—it’s designed to integrate effortlessly with other systems and tools, making it a versatile choice for any project.

With the FPS Toolkit, you can focus on what matters most: crafting an engaging and immersive FPS experience for your players.

Technical Details

  • A comprehensive weapon system featuring all essential elements for seamless weapon actions and interaction.
  • Seamlessly blends baked animations with procedural animations, harnessing the strengths of both to create a distinctive and unique identity for the animation.
  • Fluid movement, dynamic weapon sway, and edge leaning mechanic.
  • The ability to equip melee weapons for stealth gameplay or to diversify playstyles.
  • The ability to execute stealth takedowns with each weapon in either first-person or third-person view.
  • The ability to use a body shield feature.
  • Multiple grenade types with an interactive selection menu.
  • Ammo and weapons pick-up and drop-off functionality, including interactive widget.
  • Rarity levels for weapons and ammo.
  • The option to activate Thermal vision and Bodycam post processing.

Extra Content

  • 4 Weapon models fully animated (Knife, Pistol, Shotgun, Rifle)
  • 2 Synced takedowns animation. An example for 1P and 3P perspective.
  • 91 High quality animations in total

Shared assets

VFX: Murdock, Twinblast, IggyScorch

SFX: Lyra Started Game, Matinee

Grenade Model: Lyra Started Game

Number of Blueprints: 2 Components, 1 Interface, 6 Widgets, 9 Cam Shake, 6 Notifies, 8 Actors.

Input: Keyboard, Mouse

Network Replicated: No

Supported Development Platforms: Windows: Yes | Mac: Not tested


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