Description SHOWCASE TRAILER | Content Showcase | Content Demo | | Video Sekiro Gameplay | | Documentation Combat Fury is a full-fledged combat system, including parrying, dodging, enemy AI and various combat mechanics that will help you design your combat system in a timely fashion. Patch 1.3.2 Date: July 10, 2025 Hot fix: Dual Weapons Spawn/Holster, Un-aimed projectile, Enemy AI stuck …
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Bullet Hell Pro
Description Showcase Video | Gameplay Demo | Documentation | Bullet Hell Pro provides a simple method to spawn various projectile patterns. The component comes with 5 types (Projectile modes) that you can customize further more to achieve the barrage/curtain you desire. The component works for all actor types such player, NPC or any world’s actors.
Read More »FPS Toolkit Lite
Trailer | Demo Content | Documentation | Tutorials Disclaimer: Before you buy the Lite version please check FPS Toolkit Pro Features List. If you don’t require the upcoming Pro features or prefer a more budget-friendly option, consider this version. A separate extension pack with all the Pro features will be available, allowing for an easy upgrade from Lite to Pro. …
Read More »Dodge It Component
Showcase Video | Included Anims Video | Documentation | Dodge it component provides an easy and responsive setup for a directional dodging system. Using the character movement input you can trigger the proper dodge or evade animation for that said direction regardless of your control rotation. If you want to allow your players escape death in an invincible situation, this system …
Read More »Parry Attack System
Showcase | Documentation | Discord Parry is a risk and reward game mechanic. With a precise guard and timing you can cancel certain enemies’ attacks and make them vulnerable to a critical hit or a finisher. Parry Attack System will offer you an easy solution but yet a powerful tool to craft your own parry style for your project. Technical …
Read More »The Stickman
Gameplay Showcase using Combat Fury Simple 3D model of the famous Stick Man character rigged and ready for your next project. This model is a collaboration with our friend and 3D Character Artist Fajrul. Technical Details Features: Post processing Cel shader (Included) Rigged: Yes Rigged to Epic skeleton: Yes If rigged to the Epic skeleton, IK bones are included: Yes …
Read More »Easy Combo Buffering
Showcase video | Tutorial V1.0 | Documentation | Discord Easy combo buffering will let your players send an input for a move before the last execution is finished. This mechanic is essential for fighting games that encourage player skills. Whether you are a beginner or an expert dev, Easy Combo Buffering is easy to use and it was designed to …
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