Functional FPS Equipment

Detailed equipment items for first person games and projects. Each item comes with animations and/or functionality.

Includes Camcorder, Wristwatch, PDA (Tablet), smartphone and cellphone.

Video preview:

Number of Skeletal Meshes: 4, Number of Static Meshes: 1

Rigged: Yes

Triangle Count: Camcorder: 5825, Cellphone: 1892, PDA: 1787, Watch: 4669, Smartphone: 2167

LODs: Yes

Number of Textures: 26

Texture types: BaseColor, Mask, Emissive, Normal, Occlusion Roughness Metallic (ORM)

Texture Size: 2048×2048 and 4096×4096

Animation Sequences:

  • A_Camcorder_Hold_Idle
  • A_Camcorder_Hold_Start
  • A_Camcorder_LookAtDisplay
  • A_Camcorder_LookAtDisplay_Idle
  • A_Cellphone_Idle
  • A_Cellphone_Talk
  • A_PDA_Hold_Idle
  • A_Watch_Equip
  • A_Watch_Equiped_Idle
  • A_Watch_ModifyFace
  • A_Smartphone_Talk
  • A_Smartphone_Idle

Technical Details


  •  A camcorder that displays a scene capture including changeable battery status.
  • The camcorder display texture can be modified to your liking.
  •  A wristwatch that shows the real current computer time. Or any other desired time.
  •  A tablet and smartphone with an UI screen widget that can be customized.
  • A cellphone and a smartphone.

Number of Blueprints: 5

Input: Keyboard

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: Link to Google Drive

Important/Additional Notes: Intended usage in FPS singleplayer mode. This pack should not be considered as read to use for a game. The included blueprints just demonstrate an example usage of the meshes and animations.

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