Hyper Replication Subsystem v2

 

Demo 📁 Try it out!

Overview 📷 a high-level Walk-through

 

Modular 🧩 Check out other compatible assets

Documentation📑Download it via the Discord

Integration ✨Video on how to integrate assets

Replication SubsystemHave you ever wanted to play an animation, montage, sound, spawn an actor and would like this to be handled over the network easily instead of re-creating custom Remote Procedure Calls all the time? This is the system for you!

Key FeaturesThis comprehensive system comprises the following core features:

  • A single component which handles common replication actions.
  • Call events on the component to initialize networked events.
  • Spawn a sound and replicate it properly by calling a single event
  • Attach a sound and replicate it properly by calling a single event
  • Play a (latent) montage or animation and replicate it properly by calling a single event
  • Spawn an actor, optionally attach it, play Niagara effects, and more, and replicate it properly by calling a single event

 

About HyperHyper empowers creators worldwide by developing modular components for your game. Our goal is to assist your game project, allowing you to concentrate on its core elements while we furnish you with a solid foundation. Our tools are designed for flexibility and prepared to seamlessly integrate with any project concept you envision.

Quality First

Excellence is our standard, and we adhere to core principles that position our assets at the top of what’s available.

Key Features:

  • Comprehensive and Adaptable: Our products include the most common use cases across various game types, ensuring completeness and flexibility.
  • Data-Driven Approach: Easy adaptation is facilitated through a data-driven approach, offering spreadsheets for convenient mass edits.
  • Seamless Integrations: Our assets seamlessly integrate, ensuring flawless migration.
  • Blueprint-Exclusive Design: Accessible to both you and your entire team, our assets are designed exclusively in blueprint format.
  • Extensive Documentation: From detailed code comments to post-verification documentation, we strive to provide comprehensive insights into the workings of our systems. Our aim is not only to explain what happens but also why, fostering a learning environment for you.
  • Production-Ready Assurance: We commit to delivering assets that are ready for seamless integration into your production environment.

 

Illustrative Images and Content

Within the product page, I include sample images showcasing how the product can appear within a populated scene. Please note that the populated scene itself is not provided, but you can explore the full experience in the demo.

The majority of the content is crafted by me. However, I also incorporate exceptional assets from Epic Games when available. Additionally, I utilize CC0 assets wherever feasible. Credits for external assets can be found in the readme files.

Technical Details

Technical Specifications

·        Enhanced Input

·        Network Replicated

·        Anticipated cross-platform functionality, although currently tested on Windows

·        Primary logic implemented in actor components, allowing for easy drag-and-drop integration onto an actor

Multiplayer Survival Template [MST]

You can use this modular asset as a building block in your projects or in conjunction with my other modular assets. Additionally, it comes pre-integrated in the MST Starter, Plus, and Pro versions.


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PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

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