Description
V3 Documentation | V3 Playable Demo | V2 Documentation | V2 Playable Demo
Collision detection using colliders or other overlap detection can be inconsistent and result in situations where fast movement, thin geometry, or low frame rates can cause collisions to be missed entirely.
Impact Tracer offers efficient and accurate tracing for a wide range of gameplay scenarios, from melee combat to projectile interactions. Whether you’re developing a fast-paced action game or just want an easy-to-use system, Impact Tracer provides the tools you need for robust and scalable collision detection.
The product includes multiple example blueprints that showcase different use cases and implementations of the system.
NEW with Version 3:
- Easier, faster setup process
- Simplified settings interface
- Out of the box support for projectiles
- Improved substepping accuracy and performance
- Generally improved performance with greater trace consistency
- Support for arbitrary number of collision shapes in any combination
- Reduced memory footprint
- Bug fixes
- New examples and showcase
Includes some Content Examples content for showcase purposes
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.