Description
Video review:
What does moving system has:
- Multiplayer support(as Listen Server)
- Stamina usage for running/jumping – you can’t perform some actions with low stamina
- Jumping and double(triple, etc.) jumping – there’s special yellow points that can be placed in world and allow to jump more than once.
- Walking/sprinting (with leaning for them while turning)
- Crouching/sliding(player will slide if he tries to crouch while sprinting) – also there’s ceiling detection: player won’t stand up after sliding unless there’s some space for it
- Small stopping movement after instant stop from running
- Wall running with corner system and gravity affection
- Hanging/climbing/moving on ledges/jumping from ledge to ledge with corner detection system
- Rolling and dashing
- Jump Pads
- Slippery ground that can be placed in world and where you skid and glide
- More than 20 animations
What does inventory system has:
- Multiplayer support(as Listen Server)
- Slots with drag and drop
- World object placement and taking
- Equipment slots(to put some staff on the player)
- Some items to interact with(+guide how to make your own – can find it in Documentation)
All inputs are added in Engine – Input so it’s easy to understand what is what and to reassign keys.
Also death(from a fall from big height) with ragdoll and respawn system included.
Some guidelines how to work with blueprints and objects provided, also there’s a lot of comments in the project itself.
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