📄Documentation (a PDF version is on Discord) | 📘Discord Support | 📹Trailer – Video
👨🏻💻Play the Demo V2 – Download
✅What you get
- Make any actor interactable just by adding a component to it
- Make existing foliage very easily interactable
- Look in direction of interactable for easier focusing (very useful for gamepad/controller input)
- For First-/Third person & Top Down
- Easy integration into any project in a few minutes thanks to components (Plug and play)
- Multiplayer ready! All interactions are completly server validated (anti cheat)
📜Features
- make any actor interactable
- make foliage interactable (add related mesh to datatable)
Interaction methods:
- single/one shot
- after duration (hold key down for certain time)
- hit points (damage interactable actor/foliage)
- button mashing (rapidly press interaction key)
Trace/Focus methods:
- Direct trace (you have to look on the mesh)
- Look at percentage trace (look about in the direction)
- Direct trace otherwhise look at percentage trace
- Closest to character trace (focus reachable interactable that is closest to character)
- auto interact/auto pick up (if character is close)
- Save & Load Game of interactables and removed foliage
- respawn destroyed foliage after time
- first person / third person / top down
- deny/reject interactions
- focus filter (at runtime define which interactable IDs should be focusable)
- multiplayer (all interactions and applied damage are validated by server)
- completly turn on/off tracing
- interactables with meshes that simulate physics
- destroy on interaction
- play sounds on interaction/destruction
- choose from different outline presets and add more (colors, line thickness, filled or not filled)
- system to randomly spawn interactables
- example dressers which can be refilled with interactables
- for UE4 and UE5
(Orbital Market is a fast search engine for the Unreal marketplace)
Technical Details
🔹Network Replicated: Yes
🔹Number of Blueprints: 38
🔹Input: Keyboard & Mouse, Gamepad/Controller
🔹Grass textures for demo from ambientcg
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