Description
The Objective Path Guide is a complete system designed to guide players toward objectives in your game.
It generates a visual path to a target location or actor with a single function call.
Built entirely in Blueprint, the system offers many customization options for both path generation and Niagara visual effects.
Compatible with any art style, it can fit in any type of project.
The system can calculate a direct path to the objective or make use of waypoints to guide players along specific routes.
Designed for easy integration into existing projects.
Video Trailer : Here
Documentation : Here
For any question/suggestion/feedback/support join my discord : Here
Content:
- 4 Blueprints
- 2 Enumarations
- 3 Materials
- 3 Niagara Systems
- 8 Scratch Niagara Modules
Demo Included :
- 2 Levels
- 11 Blueprints (7 customizations examples)
Network Replicated: No
Supported Development Platforms: Windows
Documentation: Here
For any question/feedback/suggestion/issue feel free to join my discord : Here
Technical Details
Features:
- Generate a path to a target location or actor with a single function call
- Optional waypoint system for guided routes
- Fully customizable Niagara visual effects
- Adjustable path generation parameters
- Works with any art style
- 100% Blueprint implementation
- Easy integration into existing projects
Content:
- 4 Blueprints
- 2 Enumarations
- 3 Materials
- 3 Niagara Systems
- 8 Niagara Scratch Modules
Demo Included:
- 2 Levels
- 11 Blueprints (7 customizations examples)
Network Replicated: No
Supported Development Platforms: Windows
Documentation: Here
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

