Preview Video: https://www.youtube.com/watch?v=DT0G8-EdltM
Demo (Windows): https://drive.google.com/file/d/1L4wqMcaP9FQoQPb8YdsX4F5tcaUUvdiS/view?usp=sharing
Documentation: https://drive.google.com/file/d/18_0NF24hL0uDFoMnq1EY4fzShcBqR6ZL/view?usp=sharing
The Police AI has the ability to patrol, chase, and trace the player while dodging traffic vehicles. This asset features a complete traffic system with AI vehicles and traffic light crossings.
Police AI Abilities:
- Calculate throttle, brake, and steering
- Patrol mode (obeying the traffic laws)
- Chase mode (following the player from any place via trace inside of any type of city, freeway, and highway)
- Dodge traffic vehicles while following the player
- Start chase if player collides with Police AI
- Spawning based on wanted levels
- Reverse out if blocked
Features:
- Police AI spawn rate based on wanted level
- AI traffic vehicles (police/sedan/truck/van)
- Traffic light crossings including light sequence function
- Police siren light and sound function (replaceable sound files)
- RPM based engine sound function (replaceable sound file)
- Collision sound effect function based on impact velocity (replaceable sound file)
- Third person and first person (cockpit view) with movable camera
- Vehicle light functions (functional reverse and brake lights for all vehicles)
Police AI Customizability:
- Customizable wanted levels and max AI spawn amount
- Customizable throttle intensity for patrol or chase mode
- Customizable player trace length and detection distance
- Full vehicle customizability (frame, wheels, interior, suspension, and engine setup)
- Variable update interval for Police AI actors (blueprint performance)
Traffic AI Customizability:
- Customizable speed limit in MPH
- Customizable throttle intensity for AI vehicles
- Customizable traffic light sequence in seconds
- Full vehicle customizability (frame, wheels, interior, suspension, and engine setup)
- Variable update interval for AI traffic actors (blueprint performance)
Asset-List:
- Police AI blueprint
- Player wanted level UI
- Chased vehicle trace blueprint
- Traffic AI system including AI vehicles and traffic light crossings
- Police siren sound blueprint (including transformed audio files 1 & 2 licensed under CC0 1.0 free commerical use)
- Engine sound blueprint (including transformed audio file licensed under CC0 1.0 free commerical use)
- Velocity based impact sound blueprint (city sample sounds)
- Spline mesh populating tool
- Low poly city blockout
Technical Details
- AI movement replicated for multiplayer
- Customizable Police AI wanted levels and driving performance
- Designable AI traffic roads for any terrain (closed loops)
- No max AI actor count
- Features City Sample Vehicles
- City Sample Vehicles’ complex meshes not supported on mobile versions (view Chapter 1.3 inside the documentation for quick and easy vehicle mesh replacement)
- This product supports chaos physics, nanite, and lumen for Unreal Engine 5.0+ Versions
- This product requires chaos vehicles plugin to be enabled in order to function properly
- Chaos plugin and nanite only enabled for vehicles
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.