Preview Video: https://www.youtube.com/watch?v=DT0G8-EdltM
Demo (Windows): https://drive.google.com/file/d/1L4wqMcaP9FQoQPb8YdsX4F5tcaUUvdiS/view?usp=sharing
Documentation: https://drive.google.com/file/d/18_0NF24hL0uDFoMnq1EY4fzShcBqR6ZL/view?usp=sharing
The Police AI has the ability to patrol, chase, and trace the player while dodging traffic vehicles. This asset features a complete traffic system with AI vehicles and traffic light crossings.
Police AI Abilities:
- Calculate throttle, brake, and steering
- Patrol mode (obeying the traffic laws)
- Chase mode (following the player from any place via trace inside of any type of city, freeway, and highway)
- Dodge traffic vehicles while following the player
- Start chase if player collides with Police AI
- Spawning based on wanted levels
- Reverse out if blocked
Features:
- Police AI spawn rate based on wanted level
- AI traffic vehicles (police/sedan/truck/van)
- Traffic light crossings including light sequence function
- Police siren light and sound function (replaceable sound files)
- RPM based engine sound function (replaceable sound file)
- Collision sound effect function based on impact velocity (replaceable sound file)
- Third person and first person (cockpit view) with movable camera
- Vehicle light functions (functional reverse and brake lights for all vehicles)
Police AI Customizability:
- Customizable wanted levels and max AI spawn amount
- Customizable throttle intensity for patrol or chase mode
- Customizable player trace length and detection distance
- Full vehicle customizability (frame, wheels, interior, suspension, and engine setup)
- Variable update interval for Police AI actors (blueprint performance)
Traffic AI Customizability:
- Customizable speed limit in MPH
- Customizable throttle intensity for AI vehicles
- Customizable traffic light sequence in seconds
- Full vehicle customizability (frame, wheels, interior, suspension, and engine setup)
- Variable update interval for AI traffic actors (blueprint performance)
Asset-List:
- Police AI blueprint
- Player wanted level UI
- Chased vehicle trace blueprint
- Traffic AI system including AI vehicles and traffic light crossings
- Police siren sound blueprint (including transformed audio files 1 & 2 licensed under CC0 1.0 free commerical use)
- Engine sound blueprint (including transformed audio file licensed under CC0 1.0 free commerical use)
- Velocity based impact sound blueprint (city sample sounds)
- Spline mesh populating tool
- Low poly city blockout
Technical Details
- AI movement replicated for multiplayer
- Customizable Police AI wanted levels and driving performance
- Designable AI traffic roads for any terrain (closed loops)
- No max AI actor count
- Features City Sample Vehicles
- City Sample Vehicles’ complex meshes not supported on mobile versions (view Chapter 1.3 inside the documentation for quick and easy vehicle mesh replacement)
- This product supports chaos physics, nanite, and lumen for Unreal Engine 5.0+ Versions
- This product requires chaos vehicles plugin to be enabled in order to function properly
- Chaos plugin and nanite only enabled for vehicles
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