RPG Inventory Template

A network replicated Game Template made in 100% using blueprints. Builded around Components. Designed to be intuitive, flexible and expandable.Consists of several major systems that can speed up the process of creating an RPG genre game:

  • Inventory System – allows players to manage and organize the items they collect throughout the game.
  • Equipment System – enables players to equip and manage gear, such as weapons, armor, and accessories. It interacts closely with the inventory system.
  • Interaction System – allows players to engage with objects, NPCs and the environment, possibility of creating advanced puzzles for your game, everything is highly customizable.
  • Crafting and Upgrading System – allows players to create new items or upgrade existing ones using materials found throughout the game world.
  • Player Statistics System – tracks and manages a wide range of attributes related to the player’s character, providing a foundation for progression and customization.
  • Leveling & Experience System – forms the backbone of player progression, allowing characters to equip more powerful items or have an impact on the Player Stats.
  • Consumable Buffs System – allows players to temporarily boost their character’s stats by using consumable items such as potions or food.
  • Cross-Level Save & Loading System – ensures that player progress, inventory, statistics, and game state persist across multiple game sessions and levels.

Everything has a full gamepad support with a dynamic switching between the Mouse+Keyboard and Gamepad Controller.

 

Preview video | Demo release 1.9 | GuidebookV1.9.1

Engine Version 5.0+Update 1.9.1

Engine Version 4.26-4.27 Update 1.9

 

Note: For better understanding of what is included in the template check out our Demo (packaged game files).


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