★ Abilities:
9 mesh variation (in BP_TeslaCoil)
3 abilities: Normal Fire , Fast Fire , Extra Damage + Fast Fire
★ Features:
BP_TeslaCoil has an interior
BP_TeslaCoil has lighting (for night maps)
High Resolution Textures (Atlases)
Meshes with FWN (Face Weighted Normals)
Customizable procedural base materials (Master Material)
Parallax Materials Instances
Vertex Paint
Unique Sounds Effects
Particles
Technical Details
⌜
◩ Nanite & Lumen Support: [] (see documentation)
⌞
★ Blueprints: 17
▼ Static Meshes: 31
Vertex Count: 180 to 117120
Scaled to Epic Skeleton: [
]
◩ LODs: [] automatically generated
▨ Collision: []
♫ Sounds: 17
♫ Sounds (CUE): 11
Particle(s): 3
▩ Materials: 7
▩ Material Instances: 9
▦ Textures: 2
▦ Textures (Atlases): 5
ACH Atlas (AO + Curvature + Heightmap) – 8K
Decal Atlas – 2K
Emission Atlas – 8K
ID Atlas – 8K
NormalMap Atlas – 8K
◉ Map(s): 1
Engine Compatibility: 4.26 – 5+
✎ Documentation Included: []
❖ Supported Development Platforms:
Windows: [
]
Mac: [
]
Linux: [
]
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.