Description
The SHADERSOURCE Weather Tool includes a vast amount of parameters to change for a desired weather style result.
Includes:
- Rain with wet ground features
- Snow with snow buildup on the ground
- Hail that physically bounces and breaks upon impact
- Sheet and Bolt Lightning
- Clouds
- Onscreen Post Process effects like rain dripping and ice
Key Features:
- Rain
- Snow
- Hail
- Sheet & Bolt Lightning
- Clouds
- Onscreen Post Process (Ice, Rain drops)
- Impact effects
- Master ground effects Material Function
- All properties modifiable within the Blueprint provided
Technical details
NOTES:
- Changing the particle densities to max may cause lag.
- Enable the Runtime Edit bool for editing effects and ground effects in game (see the Runtime Edit Preview Map).
- Enable “Generate Mesh Distance Fields” within your project render settings.
Number of Blueprints: 1
Supported Development Platforms: Windows
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