Traffic AI System

a simple AI traffic system with easy integration that has a spline system for street generation, spawn and despawn of vehicles according to the distance from the player and others..

Technical Details

Traffic AI System use Chaos Vehicles Plugin and Enhanced input Plugin ( you must activate for the product to work and the documentation shows how )

Documentation : LINK

Demo : LINK

Features:

  •  Vehicle spawn system based on player distance
  •  Vehicle removal system based on player distance
  •  Spline Road ( Asphalt , Line and Straight )
  • Spline Asphalt
  • Traffic light system
  • Multi Traffic Light System ( Max 4 )
  • System Amount of vehicles
  • AI Car System ( Do not use NavMeshBounds )
  • Vehicle Color Random
  • System speed limit Spline
  • More items can be added in updates with your feedback

Update-2.1

  • added standard maniquin to cars
  • add custom cars (any actor) a video on how to do this was added to the documentation link
  • small fixes

Update-3.0

  • Added driving option
  • Spawn checker
  • Added an option for traffic lights (Europe and America)
  • Parking system
  • Spawn in parking
  • Static random cars

Update-4.0

  • Blinker system
  • Lane switching
  • Spawn Car Tick

Used for demonstration: City Sample Vehicles

Number of Blueprints: 20

Input: (keyboard, mouse)

Network Replicated: No

Tested platforms: Windows

Contact: lucasoliveirabastos1@gmail.com


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