Description
- New Explosion & Flyby Sounds
- Enhanced VFX
- Bug Fixes
✅ Update v2:
- Added MABC (Multiplayer Advanced Binocular Compass) System
📄 Documentation 🎬 Showcase Video
🔥 Multiplayer Airstrike System – Blueprint OnlyThe Multiplayer Airstrike System is a high-quality, fully replicated air support mechanic designed for Unreal Engine. Players can use binoculars to mark targets on the battlefield, triggering realistic fighter jet flybys and explosive airstrikes. This system is built for multiplayer games like tactical shooters, battle royale, and military FPS titles.
💥 Key Features:
- ✅ Multiplayer Ready: Fully replicated for client-server gameplay
- 🔭 Binocular Targeting: Zoom view + compass for precise strikes
- 🚀 Dynamic Airstrike Mechanic: Call in deadly support on marked zones
- 🧠 Tactical Gameplay: Coordinate with teammates for maximum impact
- 🎮 Easy Integration: Plug & play with any Unreal project
- 🔊 New Sounds & VFX: Realistic jet flyby + explosion effects
- 📘 Clean Blueprint Setup: No C++ required
Input key 1 to open Binocular , M to Mark and call Airstrike.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

