A Wingsuit Actor Component – Add physics based Wingsuit Gliding to your project in minutes!
Features:
- Animations and additive poses create smooth dynamic gliding motion.
- Wingsuit parameters can be set on the component to alter how the wingsuit behaves.
- Includes an adjustable Updraft Blueprint that can both push the player upwards when Wingsuit gliding and falling
- Includes an adjustable Speed Boost portal that boosts the player forwards.
- Boost system that allows player to boost forwards during Wingsuit gliding.
- Gamepad Supported + Basic UI
- Diving system – the player can dive towards the ground when gliding and falling.
- Blueprints are commented.
V1.1 Update Fixes and additions.
- Toggleable ability to continue velocity when stopping gliding.
- Max Rotation Settings on Pitch and Roll – To solve rotation glitch and improve wingsuit controls.
- Fix for case when player rotates uncontrollably when Wingsuit Gliding is stopped from trace hits.
- Fix for case where the diving animation would play when stopping gliding in the air due to the animation variable not being reset.
- Added 45 degree forwards trace when gliding to solve some issues where the player capsule would get stuck on static meshes.
Includes:
- Wingsuit Component Blueprint
- Wingsuit Interface Blueprint
- Updraft Blueprint
- Boost Portal Blueprint
- Character animations and AnimBP
- Demo Character Blueprint
- Adaptive audio, Cues, camera and effects
- Demo Open World Map showcasing the system
Technical Details
Features: Blueprints and animations for a physics based Wingsuit gliding component system.
Number of Blueprints: 6 – Wingsuit Component, Wingsuit Interface, Updraft Blueprint, Boost Portal Blueprint, Character AnimBP, Example Character BP
Number of Animations: 16 (13 Poses used in blend spaces with Additive Animations + 2 additional animations created from Third Person Template example animations )
Input: Mouse, Keyboard, Gamepad
Network Replicated: No
Supported Development Platforms:
Windows: Yes
Mac: Untested
Documentation: A PDF can be found in explorer inside the projects Content>Wingsuit directory.
Important/Additional Notes: Uses Enhanced Input UE 5.1+ This is a physics based Wingsuit system component that is added to a Character class. It is easily extensible.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.