Animalia – Starter Kit

Current set of animations

Changelog:

2.5.0 (UE 4.24 and Up)

  • revamped for the latest standards

Features:

  • male Gray Wolf model
  • male Brown Bear
  • male Red Deer
  • male American Bison
  • male Fox
  • male Raccoon
  • rat
  • spider
  • bone meshes (wolf, bear, deer, bison)
  • Animations authored at 60 fps
  • All animations available with and without the root motion
  • 4K Textures (wolf, bear, deer, bison)
  • 2K Textures (fox, raccoon, rat, spider)
  • gFur support
  • Maya and 3ds Max animation rigs
  • LODs
  • Ragdoll setup

Technical Details

Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: No

Animated: Yes

Number of Characters: 12

Vertex Counts of Characters: bison 8212 (bone mesh 14977), bear 6111 (bone mesh 16617), wolf 9563 (bone mesh 16874), red deer 5587 (bone mesh 14958), raccoon 3891, fox 4267, rat 3469, spider 3528

Texture Resolutions: 4K (wolf, bear, deer, bison), 2K (fox, raccoon, rat, spider)

Number of Animations: 649 (not counting In-place)

Animation Types: Root Motion and In-place

Supported Development Platforms: All

Supported Target Build Platforms: All

Documentation: http://gim.studio/animalia-user-manual/


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