Army Guy

The character has four color variations.

A weapon is included.

The skeleton is fully compatible with UE4 Epic Skeleton.

The model has a face rig, you can create your own facial expressions and animations.

52 calibrated facial blendshapes compatible with Live Link Face.

There are no animations, only two unreal maniq animations for testing.

The model is configured with a physical asset, with a body and other elements.

PBR Textures Metal/Roughness

4K and 2K Textures – normal, albedo, AO/metallic/roughness

Technical Details


Video preview

Test and project overview

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: only testing animations

Animation types (Root Motion/In-place):

Number of characters: 1

Vertex counts of characters: 26417

Number of Materials and Material Instances: 21

Number of Textures: 28

Texture Resolutions: (4096×4096 and 2048×2048)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Important/Additional Notes: No

Addition bones: holster, weapon_l, weapon_r, faceAttach, C_brow_mid, L_brow_mid, L_brow_outer, L_cheek_inner, C_lip_upper_mid,L_lip_upper_outer,L_lip_corner,c_nose_bridge, c_jaw, L_lip_lower_outer,C_lip_lower_mid, teeth_lower,tongue,R_lip_lower_outer,L_eye,L_eye_lid_upper_mid,teeth_upper, L_eye_lid_lower_mid,R_eye,R_eye_lid_upper_mid,R_eye_lid_lower_mid,R_cheek_inner,R_brow_outer,R_brow_mid,R_lip_corner,R_lip_upper_corner

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