Druid WereWolf

A strong, tough, wild hermit. A druid with magical powers and a knife! Wears the skin of a defeated giant ogre bear! His skin is decorated with ritual tattoos and battle paint to terrify his enemies.

Druid WereWolf Demo UE4

Druid WereWolf Turning 360

Communication with the author, Discord.

If you still want Vikings, visit my coworker’s page: Beautiful Viking girl

Beautiful Viking girl who will fit well with my Vikings.

All of my characters, including this one, are of different proportions than the standard epic skeleton.

Keep in mind, this may cause some animation difficulties, such as hands not picking up weapons accurately, additional animation fixes for my characters will be needed or something like that!

The visualization of this character was done in Unreal Engine 4.27 and 5.0 using Lumen technology. The rendering result in other versions with different settings may be different.

Highly detailed Druid character.

Has 7 sets of finished characters of different variations that I prepared. There are many individual pieces (36 pieces) from which you can assemble your variations.

Customizable materials will also add variety.

The tattoos and combat coloring can be customized and removed with one click

The skirt and headband move based on the physical model

There are facial expressions and eye movements using target morphs.

A few of my blanks and a working set of ARKit.

There are no additional bones.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Number of characters: 7

Vertex counts of characters:

Max: 108,327 vertex (MeshF)

Min: 23,671 vertex (MeshA)

Mid: 83,970 vertex (MeshE)

Number of Materials and Material Instances:

Materials: 7

Material Instances: 14

Number of Textures: 61

Texture Resolutions: 1024 – 4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

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