Goofy NPC

Description

Content list :

-Full base body

-Separated base body(18 separated pieces)

-Weird t-shirt with customizable graphic

-Backward tank top

-Boxer short

-Bucket helmet(skeletal mesh)

-Bucket helmet(static mesh)

-Plunger on head(straight)

-Plunger on head(sideway)

-Plunger (static mesh)

-Sneakers

-5 Preset character

 

 

All images presented above are rendered in Unreal Engine.

Feel free to ask us any question in the questions section.

 

 

Technical DetailsFeatures:

  •  Based on the UE5 male mannequin(Manny) skeleton, no additional bones.
  •  Metahuman compatible clothes (you may need to hide the body mesh underneath the clothes to avoid clipping).
  •  Each piece of clothes/accessories uses a master material and masks, this allow you to customize their colors, pattern and roughness in the material instance editor.
  • 52 ARkit blendshape.

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

MetaHuman Skeleton Support: Yes

Body Types Supported: Tall/Masculine/Medium

Animated: (No)

Number of characters:1

Vertex counts of characters:23856(basebody), 5254(shirt), 3489(tanktop), 2265(sneaker), 3526(boxer), 5089(bucket), 1549(plunger)

Number of Materials and Material Instances:11 Material and 14 Material Instances

Number of Textures: 54

Texture Resolutions: Mostly 2048×2048

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: (No)

Important/Additional Notes: the metahuman body and clothes that used in the preview is not included in the package.


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