Description
Content list :
-Full base body
-Separated base body(18 separated pieces)
-Weird t-shirt with customizable graphic
-Backward tank top
-Boxer short
-Bucket helmet(skeletal mesh)
-Bucket helmet(static mesh)
-Plunger on head(straight)
-Plunger on head(sideway)
-Plunger (static mesh)
-Sneakers
-5 Preset character
All images presented above are rendered in Unreal Engine.
Feel free to ask us any question in the questions section.
Technical DetailsFeatures:
- Based on the UE5 male mannequin(Manny) skeleton, no additional bones.
- Metahuman compatible clothes (you may need to hide the body mesh underneath the clothes to avoid clipping).
- Each piece of clothes/accessories uses a master material and masks, this allow you to customize their colors, pattern and roughness in the material instance editor.
- 52 ARkit blendshape.
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
MetaHuman Skeleton Support: Yes
Body Types Supported: Tall/Masculine/Medium
Animated: (No)
Number of characters:1
Vertex counts of characters:23856(basebody), 5254(shirt), 3489(tanktop), 2265(sneaker), 3526(boxer), 5089(bucket), 1549(plunger)
Number of Materials and Material Instances:11 Material and 14 Material Instances
Number of Textures: 54
Texture Resolutions: Mostly 2048×2048
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: (No)
Important/Additional Notes: the metahuman body and clothes that used in the preview is not included in the package.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.