Description
🛡️ Knight Pack – Ultimate Modular Knight Character System
Step into the world of medieval warfare with this premium-quality knight character pack, built for Unreal Engine 5 and designed to offer maximum customization, flexibility, and cinematic quality. Whether you’re developing an RPG, a fantasy action game, or a historical cinematic, this asset pack gives you the tools to bring your knights to life — your way.
How to add Metahuman face to my character: Video tutorial.
✅ Advanced Modular System + Customization UI
Create, customize, and control your characters with a ready-to-use in-game customization interface. Built on the UE5 Mannequin and compatible with Metahuman proportions, the system supports seamless visual changes in real time — from armor pieces to skin tone.
🛠️ Customize Everything – The pack includes:
- 10 Unique Helmets – With togglable chainmail hoods
- 10 Chest Armors – Each with multiple paint styles and pattern variations
- 10 Gloves & Gauntlets
- 5 Chainmales and neck armors
- 7 Legwear Variants – Including boots and pants
- 2 Capes – Optional, with toggle support
- 3 Side Daggers – Worn at the belt
- 1 Horn and Bottle
- 2 Swords, 2 Axes, 2 Shields – Fully modular, recolorable, and emblem-ready
- Over 10 Emblems – Place them on chest, cape, and shields, then recolor as needed
- Paint Styles – Apply custom colors and textures to armor and shields
- Face Customization – Includes:
- 2 Hairstyles
- 3 Beard Styles
- 2 Facial Variants (clean or dirty/bloodied)
- Full support for Metahuman face attachments
- Unlimited skin tone options
🛠️ Really cool render scene included!
⚔️ Combat-Ready Equipment
Every piece of armor and every weapon is modular, game-ready, and compatible with socket-based attachment systems. Shields support heraldry and paint customization. Weapons are stylized to fit a grounded medieval aesthetic.
🎮 Blueprint & UI System Included
- Fully interactive customization UI
- Toggle all armor parts and facial elements in real time
- Color-picker support for shields, armor, and skin
- All assets built for developer-friendly integration
🧍 Metahuman-Compatible
This pack is fully compatible with Metahuman Tal NRW proportions. Add your own Metahuman heads in minutes — a video tutorial is included.
🎯 Key Features at a Glance
- Fully modular knight character system
- In-engine customization UI
- 10 helmets, 10 armors, 10+ emblems, 7 legwear variants, 10 gloves
- 2 swords, 2 axes, 2 shields with full paint & heraldry options
- Face, beard, hair, and skin customization
- Optional dirt/blood overlays for gritty realism
- 100% Metahuman compatible
This pack was designed for developers and teams looking for a production-ready, visually stunning knight asset system that’s modular, deeply customizable, and easy to integrate. Build armies, customize heroes, or craft cinematic legends — all in one unified system.
Technical details
Character Parts:Skeletal Mesh: 56
- 4 sheath meshes
- 7 legs
- 10 helmets
- 10 gloves
- 10 chest
- 2 cape
- 6 chainmale and neck armor
- 2 Base male no clothing
- 2 beards
- 2 hair
Static Mesh: 7
- 2 sword
- 2 shield
- 3 axe
Blueprints: 11
Rigged: (Yes)
Rigged to Epic or MetaHumans Skeleton: (Yes)
If rigged to the Epic or MetaHumans skeleton, IK bones are included: (Yes)
Number of Characters: 2 (Base character and knight) customize any number of characters
Vertex Counts of Characters: Base Char – 16 593, Full Knight ~ 74 000
Animated: (Yes)
Number of Animations: 5
Animation Types (Root Motion/In-place): In-place
Number of Materials: 12
Number of Material Instances: 116
Number of Textures: 308 Knight textures and 154 for UI Customization NoMipmap
Texture Resolutions: 4096×4096 and some weapons 2048×2048, UI textures 500×500 and lower
Supported Development Platforms: PC
Documentation Link: no
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

