Add Fantasy Characters to your game with this Fantasy Character Collection!
This Male and Female Fantasy Character Collection pack provides you with an array of human characters, heads, weapons, outfits, and hairstyles.
Creating a Fantasy game? This pack features a plethora of features and modular assets. Four unique head and hair variations, as well as five high-quality weapon assets. All pieces have high-quality physics assets, the hair will bob, the outfit will sway. Cloth physics have also been configured where appropriate.
These characters are entirely modular and include 8 layers of mask control to create or randomize the color and style to your own personal taste! High-quality master materials are included, for high-quality skin, hair and eye rendering!
Collection includes:
Modular Knight – Male Humans – Fantasy Collection
Warrior – Viking Male Set
Modular Blacksmith – Male Humans – Fantasy Collection
Mercenary – Medieval Female Set
Sorceress – Medieval Female Set
Levels & Blueprints
BP_AI
This blueprint works with included animation blueprints and post-processing animation blueprints, to enable dynamic character simulation. Hair will sway, potions and belts will move realistically, and cloth simulations have been configured using proxy meshes for AAA quality cloth simulations with no clipping or artefacts.
BPC_OutfitController
This blueprint is included in all of Yarrawah’s modular character asset’s. It’s a flexible component based system that allows you to randomly generate characters. Rewritten and updated for 2023, this system supports seed based randomization, and allows you to dynamically spawn characters with random outfits, heads, hair, weapons and morph pose positions. It also supports UE5 retargeting with a working demo map pre-configured.
Custom Third-Person Map
A demo map using UE5’s IK retargeting system is included, showcasing the third-person animations.
Overview Map
This map contains all of the unique skeletal meshes included in this pack.
AI Demo Map
This features basic character avoidances using RVO avoidance system, and has pre-configured BPC_OutfitControllers setup, for dynamic character randomization out of the box.
Morph Controller Map
This features a high quality character map, with an easy to use morph controller interface for the character morph targets.
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes including UE5 retargeting & control rig)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes, third-person demo setup using starter content)
Number of characters: 1
Vertex counts of characters: ~36,000 – 90,000 per Human depending on hair/outfit
Number of Materials and Material Instances: 8 Master, 2 Function, 36 Instances
Number of Textures: 112 (including eye variations and master swatches)
Texture Resolutions: 4k textures, 2k masks
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.