Stellar Rogue

Description

VIDEO PREVIEW: πŸ”— https://youtu.be/lrxM9xWw5uk

 

πŸ”₯ 15/02/2024 Updated:

🌟 Stellar Rogue Girl has now an additional rig based on UE5

🌟 Enhanced folder structure

🌟 New scenes, preview here

🌟 New eye shader, preview here

 

✩ β‚ŠΛš.βΊβ‚Šβœ§ β‹†β˜Ύβ‹†βΊβ‚Šβœ§

✦ Key Features

 

Low-poly

Completely modular

Fully Rigged

Apple Blendshapes

Adjustable body parts

Easy Color Change

Plenty of unique hairstyles

Advanced materials! Tons of customization

 

βΊβ‚Šβœ§ ⋆ Polycount ┆ The Character does not have LOD system

 

Stellar Rogue Boy

🈯️ Faces 35312 ❎ Tris 66206 ✳️ Verts 39631

 

Stellar Rogue Girl

🈯️ Faces 31466 ❎ Tris 58500 ✳️ Verts 34477

 

βΊβ‚Šβœ§ ⋆ Rig is based on the Epic Skeleton (UE5) with additional bones

 

The main bones hierarchy has remained untouched

It was made in Maya without plugins and does not have controls

You can apply physics to different parts

The full list of Additional bones: Boys πŸ”—here > | Girls πŸ”—here >

 

Please note, even though the Boy model has the UE5 Manny Mannequin,

the character works perfectly with animations rigged to the UE4 skeleton.

 

βΊβ‚Šβœ§ ⋆ Tested with various animations

 

Lyra Starter Game

Game Animation Sample Project

Advanced Locomotion System v4

Standard 3rd person animations

Female Interactions Animations

Mocap Library

ARLS + Horse Animset

Succubus AnimSet

Valley of the Ancient

Close Combat: Swordsman

 

 

 

βΊβ‚Šβœ§ ⋆ Blendshapes

 

Perfectly calibrated 52 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

 

Can be used for Live Stream facial animations

LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

 

βΊβ‚Šβœ§ ⋆ Different Outfits and Modularity

 

The model is completely modular!

Remove or add any part. Or if you want, take clothes off completely

Body texture is censored. The uncensored texture can be requested

Adult parts are not modeled and do not have morphs or a rig. It’s a texture

 

To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!

Weapons are not included. They are used for demo only.

 

 

⚑️ And more!

 

βš”οΈ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

🌟 Outfit Parts

 

A Material ID map is used for changing the colors of a BaseMap separately.

Use the included Material Instances to change the colors easily.

 

βš”οΈ 4K Textures

🌟 BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 7 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Suit

🌟 Textures are packed for better optimization

 

βš”οΈ Unreal Engine Project

🌟 Supported version: 4.19+

🌟 Epic Skeleton rig with additional bones

🌟 For facial animations use Morph Targets

🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

🌟 Material Instances with MatID map for color change are included

🌟 3rd person standard animations are included

🌟 Separated Meshes for Master Pose / Leader Component are included

🌟 Wind Simulation for Hair!

🌟 Blueprints are not included


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