Tropeognathus

Tropeognathus , flying dinosaur Model.

Place notice : before adding model to your project set virual texture choice to “true” and restart project. after this steps you can add this model to your project.I have tried to add sense of reality. Supports pbr.

-. Polygons = 24414

-. Vertex = 24562

Video Unreal Engine

if you want to support me with little extras:

Ready . World Scale (cm) . Model is scaled correctly – wing length – 8.5 m

Animations in Maya:

Walking, run, backward, ambush, idle,calm, panting, sit, sitting, stand up, sleep, sleeping, roar, attack, leg broken, death, die, get hit, Sniffing, Drinking Water, Eating, Bite Walking(Attack),Bite Running(Attack), roar , leg broken, fly animations ( 181),

Total: 241 animations

-. Arnold Render

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– .UDIM x 6 tilesBody texture size : 24,576 x 4,096- .Eye & Teeth &Claws Texture Size : 2048 x 2048

-. Textures Type Unreal Engıne

13 items Format:

-. Base Color

-. Normal Map

-. Occlusion Roughness Metallic

-.Displacement Map 24,576 x 4,096

32 bit png

-. Textures PNG Resolution: 24,576 x 4,096

– 2048 x 2048

-. Real Size- wing length – 8.5 m (CM)

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-. ** – Formats : **

-. uasset – Unreal Engine

-. .fbx (multiformat)

.Your positive feedback is very important to me and i take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So i will produce more models in most voted themes.Thank you.

Technical Details

Features: ( Tropeognathus 241 Animtions )

Main Texture Resolution: 24,576 x 4,096 – 2048 x 2048

Rigged to Epic skeleton: No

Scaled to Epic skeleton: Yes

Animated: Yes

Intended Platform: Windows

Platforms Tested: Windows

Documentation Included: No


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