- Wildman ( 3.853 verts. )
- Scull Decor ( 1100 verts. )
- Eye 1 ( 232 verts. )
- Eye 2 ( 183 verts. )
- Eye 3 ( 130 verts. )
- Tail ( 1.196 verts. )
- Mouth 1 ( 186 verts. )
- Mouth 2 ( 192 verts. )
- Mouth 3 ( 189 verts. )
- Mask Decor ( 67 verts. )
- Mask Decor 2 ( 250 verts. )
- Horn 1 ( 247 verts. )
- Horn 2 ( 272 verts. )
- Arm Decor 1 ( 414 verts. )
- Arm Decor 2 ( 1.307 verts. )
- Head Decor ( 105 verts. )
- Spear ( 239 verts. )
- Bat ( 266 verts. )
- Staff ( 2.480 verts. )
Info:
– Control rig (UE 5 only)
– Lods x 4
– Textures: Color, Normal, AORM, Emissive ( 4096 x 4096 size)
Technical Details
Rigged: Yes
Rigged to Epic skeleton: No ( There are additional bones for the Tail, Wepon and Decor )
If rigged to the Epic skeleton, IK bones are included: Yes
Control Rig: Yes (UE 5 only)
Animated: Yes
Number of Animations: 46
– Idle x5
– Walk x5
– Run x5
– Attack Spear x2
– Attack Bat
– Attack Staff x2
– Idle_Transition
– Jump In x5
– Jump loop x5
– Jump End x5
– Hit x5
– Death x5
Models has Lods x 4 :
LOD_0 : 3.853 verts.
LOD_1 : 2.514verts.
LOD_2 : 1.653 verts.
LOD_3 : 744 verts.
Animation types: In-place
Number of characters: 1
Number of Materials: 6
Number of Textures: 12
Texture Resolutions: 4096 x 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Important/Additional Notes: Lods x 4
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