Winter Dragon (Wyvern)

Rendered in UE4.

No VFX.

Animations: 56.

Blend shapes: Eye closed, Breath.

Materials: Body, Ice, Eye.

Texture skins: 2 (ice/realistic)

Material instance: RGB mask (R-edges, G-basecolor, B-jaw), hue shift.

PBR textures (Metallic/Roghness).

Technical Details

VIDEO PREVIEW

TEST Blendshapes

Rigged: (Yes)

Rigged to Epic skeleton: (No)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Number of Animations: 56

Animation types (In-place): 56

Number of characters: 1 character (2 basemesh with/without ice)

Vertex counts of characters: 16977

Number of Materials and Material Instances: 3 Materials (Body, Eye, Ice)

Number of Textures: 42

Texture Resolutions: (Body 4096×4096, Ice 1024×1024, Eye 1024×1024)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/WorkingwithModularCharacters/

Important/Additional Notes: The Bridge plugin is required for the project versions 5.0.3 , 5.1


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