Description
Design modular, physics-based vehicles effortlessly! Advanced Vehicle System (AVS) serves as an alternative to Unreal Engine’s default vehicle options. It generates impressive, semi-realistic vehicle dynamics and can be customized to suit nearly any project. AVS boasts a modular design, offering exceptional versatility, full replication, and multiplayer readiness.
Features
- Raycast & Physics Constraint wheel modes
- Supports both static and skeletal mesh vehicles
- Any number of wheels, wheel are added modularly by component
- Full trailer support out of the box, including hitching and unhitching during gameplay
- Fully Network Replicated (Client Authority Model)
- Simple arcade style engine model (Torque interpolation per gear)
- Simple ‘Sliding Pillar’ style suspension model / Spring & Damper simulation
- Automatic/Manual transmission (no clutch input)
- Wheel locking based on brake pressure and handbrake
- Modifiable at runtime, ability to change wheel mesh/mass/location or detach/reattach and more
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