YouTube Trailer – Join the Discord Community – DocumentationDesign modular, physics-based vehicles effortlessly! Advanced Vehicle System (AVS) serves as an alternative to Unreal Engine’s default vehicle options. It generates impressive, semi-realistic vehicle dynamics and can be customized to suit nearly any project. AVS boasts a modular design, offering exceptional versatility, full replication, and multiplayer readiness.
Features
- Raycast & Physics Constraint wheel modes
- Supports both static and skeletal mesh vehicles
- Any number of wheels, wheel are added modularly by component
- Full trailer support out of the box, including hitching and unhitching during gameplay
- Fully Network Replicated (Client Authority Model)
- Simple arcade style engine model (Torque interpolation per gear)
- Simple ‘Sliding Pillar’ style suspension model / Spring & Damper simulation
- Automatic/Manual transmission (no clutch input)
- Wheel locking based on brake pressure and handbrake
- Modifiable at runtime, ability to change wheel mesh/mass/location or detach/reattach and more
Technical Details
Code Modules:
- VehicleSystemPlugin(Runtime)
Number of Blueprints: 7 Classes / 20 total
Number of C++ Classes: 6
Network Replicated: Yes
Supported Development Platforms: Only tested on Windows 10 x64
Supported Target Build Platforms: All x64
Documentation: Website
Login is required to access this download
Login is required to access this download
Login is required to access this download
Login is required to access this download
VIP Downloads Today: 0 of 0
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.