Exposed Camera Shakes

Description

Change the values of your camera shakes at runtime in a few steps without the need of C++

For the documentation, more info, feedbacks or anything else, feel free to open an issue on GitHub

 

Technical Details

Features:

  •  Alter the camera shake at runtime through blueprints

Code Modules:

  •  GameplayCameras (Runtime)

Number of Blueprints: 4

Number of C++ Classes: 4

Network Replicated: (Yes/No)

Supported Development Platforms: Tested on Windows only but should work everywhere

Supported Target Build Platforms: Tested on Windows only but should work everywhere

Documentation: GitHub

Example Project: Example Map included in the plugin

Important/Additional Notes: By default supports only perlin noise, contact me if you need something specific and I’ll try to implement it.


How to Install/Import?

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PRODUCT LICENSE

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