Description
Easily log application and game events to Google Analytics, using a native cross-platform implementation. No third-party dependencies are required and it’s compatible with any platform supported by Unreal Engine, including desktop, mobile and consoles.
The plugin supports advanced features like automatic instrumentation, that automatically logs key events and user sessions without the need of any specific code. Simply enable and configure the plugin, and you’ll start to receive key usage data of your game/application. The simple API then provides all you need to log custom events and detailed purchase transactions.
The plugin is also a provider for the standard In-Game Analytics system of Unreal Engine.
NOTE: GA4 is supported subject to accompanying notes and starting from UE5.3. Older versions are based on UA that is no more supported by Google (except for legacy GA360 enterprise customers).
NOTE: This product is not made by, or affiliated with, Google Inc in any way.
Main features
- support for Google Analytics 4 (GA4) starting from UE5.3;
- support for Google Universal Analytics (UA) only for legacy GA360 enterprise customers;
- native cross-platform implementation, not requiring any third-party dependency and compatible with all the platforms supported by Unreal Engine (including desktop, mobile and consoles);
- optional automatic instrumentation (session tracking, loading of maps, networking errors, etc.);
- automatic logging of system info (e.g. operating system, app version, etc.);
- special methods/nodes to:
- record custom events;
- record screen/map views;
- record detailed purchases;
- enrich events with Custom Dimensions and Metrics.
- compatible provider for the standard In-Game Analytics system integrated into Unreal Engine, supporting the Analytics Blueprint Library plugin;
- support for distinct GA4 Measurement IDs/UA Tracking IDs depending on the project Build Configuration;
- all the features are available from both Blueprints and C++.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.