RAGNAROCK CUSTOMER TESTIMONIAL | YOUTUBE IMPOSTER ISLAND CUSTOMER TESTIMONIAL | YOUTUBE PLEASE Verify yourselves after purchasing so that we know what you are talking about when you ask and assign supporter who is good at specific plugin. INSTRUCTIONS ON DISCORD MORE documents and tutorials are available on discord once you join discord too(no need to purchase first) DISCORD: https://discord.gg/BZJJshZ What …
Read More »Code Plugins
Multiplayer FPS Procedural Animation Toolkit
Showcase / Documentation (Google Doc) / Support Discord Current Version: 1.2 What is this plugin:This plugin is designed to be completely character independent so you can use your own characters with the system. The goal is to take a lot of the difficulty out of the animation process and bring you a smooth system that handles most of the common …
Read More »Motion Symphony
Note: This is not a ‘plug and play’ asset or character framework Note: Motion Matching has animation requirements to work properly **NEW** – Motion Symphony 2.0 is now available for UE5.3+. From UE5.3 onwards Motion Symphony will be upgraded to version 2.0 which is a vast overhaul. Please see the documentation for changes and details. Motion Symphony is a suite …
Read More »Mesh Morpher (Wrapper)
Mesh Morpher allows you to create/remove/modify, copy, import and export morph targets easily from within Unreal Engine Editor. This plugin is under continuous development and improvement. As per EULA: Mesh Morpher license for the purchase is per-user (non-floating). Please get in touch with me on my discord server or on e-mail with suggestions, bugs or any other questions. Mesh Morpher …
Read More »Matchmaking
Team matchmaking for Unreal Engine! Queue up players either solo or in parties and have them join multiplayer matches with filled teams. There’s no servers to run and no monthly fees. Just add a few blueprint nodes to your project to get started with team matchmaking, or use the C++ API for more advanced scenarios. It supports any team layout …
Read More »Map System
This plugin is mainly designed for open world games where good navigation is required, however you can use this system in any game you want. Map System allows you to add a map and a minimap to your game quickly and easily. You’ll be able to customize everything the way you want. All classes have many parameters and delegates for …
Read More »Magnetic Pickup
Showcase Discord Magnetic Pickup plugin exposes the Magnetic Pickup Component, which gives a magnetic (follow) functionality for any actor it is attached to. Has set of configurable properties such as follow speed, trigger actor references, trigger actor classes and trigger radius. Can be used in a variety of way for gameplay elements like pickups, follow-enemies, incoming hostile projectiles and more… …
Read More »Logic Driver Pro Indie – Dialogue, Quests, Combat Systems and More in Blueprints
MegaGrants Showcase Video Supported Engines – The most recent 1-3 released engines receive updates. The advertised features assume the latest plugin version. Logic Driver Pro V2 (UE 4.23+) enables you to create your own node-based gameplay systems through a new blueprint editor. This could range from simple AI behavior to an entire narrative system. Developers can create a node class …
Read More »Log Viewer Pro
Questions, feature requests and bug reports: Discord. NEW! Blueprint node allowing developers to log into custom categories is included in the plugin. “Log BP Pro” node allows you to create your own log categories and send log messages to it right from your blueprint script! This is an improved version of my previous well-met plugin, Log Viewer (check it to …
Read More »Instant Animator
‘Instant Animator’ is a code plugin that allows you to make component-based animation easily. Animation data are created using a dedicated editor included in the plugin. You can edit them in both blueprint editor and level editor, and control the animation playback through blueprint functions and C++ directly. Technical Details Features: Integrated component-based keyframe animation system. Suitable for making interactive …
Read More »Hierarchical Task Network Planning AI
WEBSITE DISCORD The HTN Planning plugin lets you create AI that can plan multiple steps ahead by predicting the consequences of its actions. Here are some examples: Video: an HTN-based character inventing the optimal plan to attack a target Video: two groups of HTN-based characters tactically fighting in a simple FPS arena Just like with Behavior Trees, you can easily …
Read More »glTFRuntime
This plugin extends Unreal Engine capabilities by adding runtime Assets loading (Static and Skeletal Meshes, Curve and Skeletal-based Animations, Materials, Textures) from standard glTF Files. Assets can be loaded from filesystem, HTTP servers, or built from JSON strings. The main goal is to allow project graphics modding, but can be used in any scenario requiring you to load/view/manipulate assets after …
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