Code Plugins

FlexPartition – Dynamic Actor Streaming

Trailer | Demo For Support & Suggestions please visit our Discord Flex Partition’s core technology enables your game to dynamically load and unload actors based on player location (A World Partition for objects created in runtime). Ideal for open-world adventures, top-down games, detailed simulation environments and massive multiplayer online games. Based on a compact and efficient subsystem, it contains a …

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CityBLD

CityBLD Is A Complete City Creation Toolkit For Unreal Engine 5. In Combination With A Few Handcrafted Details, CityBLD Will Be Able To Generate Everything You Need To Get A Game-Ready City Up And Running.   CITYBLD + Add-Ons   By Default, CityBLD Offers The Best Results With Modern American Or European Style Cities, But The Tools Are Designed In …

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Ninja Combat

The Ninja Combat is the foundation for our combat system and we are proud to make it available to you too! In this first version you will find a lot of content to get started. It was designed for Action RPGs, Adventure Games and “Souls-Likes”, but due to it’s very extensible nature, you may find other uses for it in …

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Simple Scatter

VIDEO: https://www.youtube.com/watch?v=NNc_m1589QY Watch the video ^ it says it all 😉 Simple Scatter is a scattering plugin which allows you to scatter static mesh instances on level actors such as Static Mesh Actor or Landscape, and then refine distribution of these instances with great degree of artistic control. It’s supposed to save time otherwise spent manually painting the instances using …

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Riverology

Riverology mathematical wave Real-Time GTX 1080 Ti ( Real-Time (120FPS) performance is achieved on desktop computers and video game consoles) River Progress Follow us on youtube to see future progress Riverology 1 ( https://youtu.be/tfzZhOihcC8 ) Riverology 2 (In progress)   All scenes are included Discord 💬 Join the Galidar Studio Discord Technical Details Current Version 2.3.0 Features: Gerstner wave Game Ready …

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Blend File Importer

Allows the editor to import Blender source files as assets. Simply import your .blend files into the content browser, just like you would a normal FBX. Through the right-click context menu you can directly open the source again in Blender for editing. Then simply save your changes, and with support for automatic re-import, you have a great workflow for quickly …

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GAS Companion

Documentation / Discord Server / Example Project / Changelog Last Update: September 6th, 2023 (6.0.1 for 5.3) GAS Companion aims to be a general base for GAS powered projects without making any game design choices. The various parts of the system are intended to be subclassed and customized per project needs. It includes the necessary initial C++ setup, helpers and …

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Vertex Animation Manager

Introducing the Vertex Animation Manager for Unreal Engine 4 and 5! This plugin allows the generation of vertex animation textures directly within the Unreal Engine editor, without the need for any additional tools. It comes with included components for the playback of Static Meshes, Instanced Static Meshes (ISM) and Hierarchical Instanced Static Meshes (HISM). The plugin provides access to sockets …

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Oceanology

Oceanology – Mathematical Wave – Network Replicated – Open World RTX3090 Ti ( Real-Time (120FPS) performance is achieved on desktop computers and video game consoles) Oceanology ( All scenes are included ) Follow us on youtube to see future progress Oceanology 1.0.0 Oceanology 2.0.0 Oceanology 3.0.0 Oceanology 4.0.0 Oceanology 5.1.5 Oceanology 5.7.0 Coming soon Discord 💬 Join the Galidar Studio …

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ChunkCore (Chunk Downloader)

The ChunkCore plugin is a Blueprint wrapper for the ChunkDownloader Plugin ChunkDownloader is a patching solution for Unreal Engine. It downloads assets from a remote service and mounts them in memory for use in your games, enabling you to provide updates and assets with ease. For technical questions regarding the Chunk Downloader plugin you will have to reach out to Epic for support as they are …

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Auto Node Arranger

Demo Video : https://youtu.be/l0ztFE0472k Documentation: https://github.com/bstt/AutoNodeArranger Hi, I’m fully aware about the recent crashed of the plugin. I have unfortunately not enough free time to handle it immediately. I’m still available to try to fix crashes that I’m aware. Considering this info, you can either try and see, either wait and see, or see for alternative like Blueprint Assist. NEW …

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