Description
Designed to use as “Pre-Spell” notificators to indicate better area of effect.
Can be used in any type of games. Indicators are based of Decal Actors.
All Shapes are done completly via Materials. No Textures.
Technical details
Features:
- Easy Implementation
- Multiple Shapes { Cone, Circle, Rect }
- Border Only Delay
- Very Customizable :
- Colors
- Shapes
- Curve Fill
- Fill Sides
- Delays
- Time Duration Fill
Code Modules:
- SIZZ_Spell_Indicator ; Runtime
Number of Blueprints: 4 Core + Many Samples
Number of C++ Classes: 3
Network Replicated: Can be used in multiplayer via RPC which is preffered way.
Supported Development Platforms: ( “Win64″ ,”MacOS”, “Linux” ]
Supported Target Build Platforms: ( “Win64″ ,”MacOS”, “Linux” ]
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