Snap Central

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The plugin’s Central Grid actor simplifies snapping management by exposing its functionality through a single function, allowing developers to obtain snap locations, UIDs, and other relevant information. This enables easy implementation of custom snapping logic at runtime, making it suitable for games that require dynamic or procedural level design.

The visuals provide a clear and intuitive visual representation of the snapping system, simplifying the process for developers.

In summary, Snap Central is a useful Tool for developers looking to implement a grid snapping system at runtime in their Unreal Engine 5 games. With its straightforward function and optimized performance, the plugin simplifies snapping management with no computational overhead.

Technical Details

Features:

  • The grid visuals, dimensions, and related elements can be managed by a designated actor.
  • A single function can be used to determine the closest tile.
  • Further information on the selected tile, including location and unique identifier, is also available.
  • It is possible to lock the X, Y, or Z-axis and select a specific area to obtain all snap locations.
  • Additionally, audio can be enabled for selected tiles to enhance the overall user experience.
  • It is possible to modify the tile size, draw height, color, glow, and more.
  • Advanced settings offer the ability to impact line tracing, ignore actors during tracing, or disable decal projection.
  • Multiple debugging options are available to assist in streamlining the development process.

Code Modules: Central Grid

Number of Blueprints: 0

Number of C++ Classes: 0

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://carboniq-dev.github.io/site/snap-central

Changelog: https://carboniq-dev.github.io/site/snap-central/changelog

Example Project: https://github.com/carboniq-dev/snap-central-example

Important:

I kindly request that you ensure a comprehensive understanding of the functionalities of this plugin and highly recommend perusing the documentation for a comprehensive grasp of its operations.

Thank you for your interest!


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