1996 Police Headquarters

Description

 

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

 

Features:

  • 216 Meshes
  • High quality and fidelity texture sets – 2k textures
  • Master material setup that control the of all props and models
  • Modular construction and design for alternative designs
  • Additional controls for roughness, albedo, normals, subsurface, tiling, and more
  • Vertex paint setup for floors
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Realistic post process and look up table
  • Optimized for games
  • Free of all legal issues as all branding and labels are custom made by our studio
  • Fully detailed models from all sides

 

Texture Sizes:

  • 4k [4]
  • 2k [148]
  • 1k [4]
  • 512 [2]
  • 256 [2]

 

Videos here:

https://www.youtube.com/watch?v=fVvkD2GmHQQ

https://www.youtube.com/watch?v=yosrRpzPKDM

 

Art created by Dekogon Studios


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