Abandoned Russian Barrack

An abandoned Russian barrack neglected and abused over time.

The scene is not modular, but is comprised of several meshes that can be changed for variations.

This scene was originally developed for UE4 used baked lighting, and so it is intended to also use baked lighting if used in UE5. You will need to disable Lumen for baked lighting to work correctly in this scene if using UE5.

Technical Details

Features:

  •  Vertex Painting
  • Mesh Tinting

Number of Unique Meshes: 100

Collision: Yes, custom and autogenerated

Vertex Count: 4 – 132k

LODs: Yes, autogenerated

Number of Materials and Material Instances: 52

Number of Textures: 139

Texture Resolutions: 4096 x 4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: None


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