An abandoned Russian barrack neglected and abused over time.
The scene is not modular, but is comprised of several meshes that can be changed for variations.
This scene was originally developed for UE4 used baked lighting, and so it is intended to also use baked lighting if used in UE5. You will need to disable Lumen for baked lighting to work correctly in this scene if using UE5.
Technical Details
Features:
- Vertex Painting
- Mesh Tinting
Number of Unique Meshes: 100
Collision: Yes, custom and autogenerated
Vertex Count: 4 – 132k
LODs: Yes, autogenerated
Number of Materials and Material Instances: 52
Number of Textures: 139
Texture Resolutions: 4096 x 4096
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: None
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.