Ancient Mountain Temple (Nanite)

Description

 

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

 

NOTES:

  • These assets all are constructed using nanite for high-quality fidelity polycounts.
  • Requires VOLUMETRICS plugin to work properly for sky dome
  • Includes Stone Sculptures VOL.1 and VOL.2
  • Large file size due to additional packs included – many textures are at 4k for high rez usage
  • Total file size is 14 GB
  • Textures are scaled down in engine with texture overrides but can be scaled back up via the texture settings

 

Features:

  • 199 Meshes Total (Some mesh variants included in this total number)
  • High quality and fidelity texture sets – 4k textures
  • Master material setup that controls the majority of all assets
  • Additional controls for roughness, albedo, normals, etc
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Realistic Post Process
  • Nanite based modular construction
  • Fully detailed models
  • Includes test dynamic lighting scene
  • This product supports Lumen/Nanite for Unreal Engine 5.0+ (Documentation)
  • Projects use Nanite based geometry meshes and models for Unreal Engine 5.0+ (Documentation)

 

VIDEO PREVIEW HERE

 

Art created by Dekogon Studios Artists with special guest artist Eduardo Aguirre


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