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Create an epic battleground for your RPG, Top-Down or 1st/3rd person fantasy game and tell a unique story with customizable assets. Build your own weapon combinations with modular parts and two different rarity types for the material. The environment assets are compatible with UE landscape, which makes it easy for you to efficiently create what you envision. The colors and wind movement of the foliage assets are customizable.
You also get the demo map as seen in the screenshots and video. Detailed documentation included to get you started.
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Technical Details
Features:
- 296 props
- 19 siege weapons and ammo
- 15 environment assets
- 12 vehicles
- 206 weapon parts, separated into hilt and head parts – Hilts (1 handed, 2 handed, staff), Axes, Bows, Crystals (for staffs), Daggers, Hammers, Scythes, Shields, Sickles, Spears, Swords
- Mobile friendly
Number of Unique Meshes: 616
Collision: Yes, custom or automatically generated
UV Mapping: Yes
Lightmap UVs: Yes
Rigging: No
Animations: No
Polygon count: Environment assets: 6 – 320 tris, Props: 4 – 2921 tris, Weapons: 50 – 452 tris
LODs: Yes, for trees and stones
Number of Materials and Material Instances: 11 Master Materials, 39 Material Instances
Number of Textures: 29 Prop Base Color Textures including variations, 17 PBR Maps, 2 Normal Maps, 4 Emission Maps, 6 FX Textures
Texture Resolutions: 49 2048×2048, 6 512×512, 1 256×256, 1 64×64
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: URL link inside the package
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.