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Horror Dining Room

Description

Preview Video

 

Current Version 1.2a

  • renaming “Big_web_plane” to “Spiderweb_4”
  • changing Pivot Points from Door_Knob, Door_lock and Door_snap

Previous Version 1.2

  • Includes Depth Fade for Cobwebs
  • Auto tiling Materials for Planes and Straight Walls
  • One new Corner Wall for easier Placement
  • Rescaling of Doors, Windows, Walls, Floors and Ceilings for easier modular placement.

Previous Version 1.1

  • Includes 3 new Blood Decals
  • 2 Icons (Arrow & Cross)
  • The Door and Window is now draggable ingame

 

This package includes props, decals and two particle effects to help you create atmospheric interior scenarios. In order to cover as many application areas as possible, all textures are in 4k resolution. In addition, the package includes an animated candle flame, as well as cigarette smoke.

 

For more of my work you can look here

 

Note for Versions above 4.22 : If the Demo Scene appears white, go to Post Process Volume, Exposure settings, and set Min Brightness (Min EV100) and Max Brightness (Max EV100) parameters to 1


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