This environment is created to work with UE5’s Nanite and Lumen.
Contains high poly assets for creating desert tunnels for your games and films.
Painting with the landscape layer will procedurally scatter assets on the ground.
Moving shadows and dust particles make the environment look dynamic.
Demonstration map from the screenshots is included with the project files.
Characters belong to Epic’s Infiltrator Demo and are not included with this product.
OTHER PRODUCTS | ARTSTATION | INSTAGRAM | TWITTER | DISCORD
Version: 1.0 – 2023-06-18
-Released.
Features
- High Poly Assets
- 6 Tunnel Walls
- 8 Large Rocks
- 6 Medium Rocks
- 6 Small Rocks
- 1 Dust Particle
- Nanite Ready
- Lumen Ready
- Demo Level Included
- Overview Level Included
- High Poly Nanite Dunes Mesh
- High Poly Nanite Mountain Mesh
- Procedural Scattering (Grass Type)
Technical Details
Meshes: 28
Collision: Tunnels, rocks and stones: Yes | Background mountain and dunes: No.
Triangle Count:
LOD: Nanite
Textures: 22
Materials: 10
Material Functions: 6
Material Instances: 24
Platform: Windows
Additional Notes:
- Nanite Documentation
- Lumen Documentation
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.