Medieval Castle Interior

Medieval Castle Interior includes all showcased high-quality assets. It has a good level of detail, is optimized for Gameready Projects, and was done by talented Artist Frank van Halteren.

Includes Showcased Preassembled Scene

If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.

Ultimate Level Art Tool:

This product includes ULAT ( Ultimate Level Art Tool ) inside. The original price of ULAT for this product was 100$.

ULAT is the short name for Ultimate Level Art Tool; the Original Name of the Tool is A modular design development tool for mobile and web-based systems. ( Translated from project name in original language )

If you purchase this product, you have also purchased ULAT; you can get ULAT by creating a ticket.

Ultimate Level Art Tool (ULAT) allows you to create fast, custom modular buildings. Moreover, it offers a seamless and distinctive way to populate your scenes naturally. This Environment pack is compatible with the Ultimate Level Art Tool.

For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.

Here, you can join the Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.

ULAT Showcase Video Link | ULAT V1.20 Video Link | ULATTutorial/ Demonstration Video Link. 

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Technical Details

Features:

  •  High Attention to Details
  • Unique Concepts of Assets
  •  High Quality Assets
  •  Gameready / Optimized
  • Controllable parameters in Material Instances

Number of Unique Meshes: 53

Number of Blueprints : 8

Collision: Made Customly and In Unreal Engine

LODs: Yes up to 4 LODs

Number of Materials and Material Instances: 36

Number of Textures: 77

Texture Resolutions: 1K , 2K

Supported Development Platforms:

Windows: Yes

Mac: Yes


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PRODUCT LICENSE

You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.

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