Includes:
- A huge 2x2km landscape based on real world data
- RVT based landscape system
- Pivot Painted Nanite Trees
- A full interactive and driveable hatchback based on our Advanced Vehicle Pack’s framework
- A simple weather and time of day system – snowfall, random fog and an ever changing time of day!
- Fully modelled cabin interiors and exteriors
- 50+ snow meshes to finely tune any snow environment.
- Spline component for advanced spline uses such as roads, road barriers, telegraph poles and so on.
- Dynamic exterior lights that turn on based on the time of day!
- Fully dynamic lighting setup
There are various assets contained in this pack from our catalogue of packs. Those include:
Border Checkpoint & Cliffside Road
The packs are not contained in their entirety, but a large portion are included.
Plugins Required for this project:
Chaos Vehicle Plugin
SunPosition (Not essential but a great tool)
This product supports (and is built around) Nanite for Unreal Engine 5.1+
The demo for this project might be quite intense! It uses Lumen and Unreal Engine 5 and performance may be poor on lower end machines. Use the commands “sg.GlobalIlluminationQuality 0” & “sg.shadowquality 0” to remove GI and improve framerate.
The landscape material graph was generously provided by Unreal Sensei with explicit permission.
KNOWN BUGS:
- Occasional Volumetric Fog flickering at values over 0.2 – appears to be a Lumen visual issue. Switching volumetric fog off helps, issue comes sporadically.
Technical Details
Number of Unique Meshes: 410
Collision: Yes, generated in engine automatically, some manually
Vertex Count: 4-170,988
LODs: 50% have LODs and the rest rely on Nanite
Number of Materials and Material Instances: 301
Number of Textures: 586
Texture Resolutions: 256 – 4098
Windows: Yes
Documentation: Coming soon, can be found at the top of this post.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.