Environments

Archinteriors Vol 10 Scene 4

Take the next step to the real-time visualization with this cutting edge scene of art exhibition. The walls are adorned with vibrant paintings and we included here many contemporary installations and sculptures. The lighting design plays a crucial role, carefully highlighting each artwork to create a captivating atmosphere. This scene is lit with Lumen, delivering perfect balance betweeen high performance, …

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POLYGON – Fantasy Kingdom

Synty Studios Presents: POLYGON – Fantasy Kingdom A massive 3d model pack full of content for your RPG or Fantasy game. You’ll find everything you need to kitbash an idea or release a complete game. View the POLYGON – Fantasy Kingdom Trailer here OVER 2,100 Detailed models are included with this pack. Key Features – – Fully Modular Castle and …

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Abyss temple

Here you can find several highly detailed “abyss” style statues and architecture elements which you can use to make your own temple. Sketchfab preview Triangles counts: Blok_bas_relief – 784 triangles Blok_large – 942 triangles Blok_small – 646 triangles Light – 3104 triangles Medal_Cthulhu – 6792 triangles Medal_octopus – 7196 triangles Medal_sectarian – 3575 triangles Panel_floor – 38 triangles Panel_wall – …

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Ghost Town VOL.6 – Road Generator

Short Trailer: Ghost Town Showcase: Road Generator Tutorials: How To Use Road Generator With PCG Framework Landscape Deformations Introducing the Road Generator for Unreal Engine 5, a powerful tool for creating realistic and dynamic roads in games or cinematic projects. This blueprint-based actor offers an array of features to enhance your road-building experience. Easily generate roads, curbs, sidewalks, guardrails, road …

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Brushify – SciFi Buildings Pack

Please Enable DX12 in project settings (search Default RHI and set to dx12) for better performance with this product. Find out more about the complete Brushify system at: www.brushify.io Extensive Documentation: www.brushify.io/docs Contact our Direct Email Support: support@brushify.io Videos: Brushify – Sci-Fi Buildings Showcase Video and Tutorial Brushify – Beginner Tutorial in Unreal Engine 5 Create realistic Sci-Fi cities from …

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Real Scale Moon

4K Teaser An almost scientifically accurate procedural model of the moon. You can explore any canyons and craters, try different material settings. When approaching the surface, you will not notice transitions or loss in quality. Over 12.5 million triangles (nanite enabled) 18 settings for variety and detail Seamless procedural transitions High poly crater model for extreme closeups Four highly-detailed asteroid …

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Modular Sci-Fi Base – Indoor Outdoor – Moon Theme

High poly sci-fi kit bash. Build your own sci-fi base. VIDEOS: 1/ Cinematographic trailer 1 – Indoor Outdoor – DEMO LEVEL INCLUDED 2/ Cinematographic trailer 2– Indoor Outdoor – DEMO LEVEL INCLUDED 3/ Cinematographic trailer 3 – Indoor 4/ Cinematographic trailer 4 – Indoor 5/ Third Person – DEMO LEVEL INCLUDED A cinematic result – ideal for realistic scene composition …

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Mountain Base

Mountain Base EnvironmentPreview video Test the demo Walkthrough video Mountain base containing 86 static meshes, with lods, lightmaps, collisions for exterior and interior It contains all the props you need to create a base including exterior and interior props, spaceship, and forest biome. The map is built with a forest part, interior of the station, landing docks and the bottom …

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Incredible Earth 80K

Watch: Cinematic Trailer & Features Rundown Update: New Aurora effect added. Watch Demo Unlike V1, the V2 is practically free to use on good GPU performance wise. V1 still included in the project. On this update some project parameters have also been adjusted for better compatibility Product Description: Incredible Earth 80K is a realistic high-fidelity Earth for orbital scenes and …

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de_Mirage Remake Unreal Engine Environment

CS-GO The map Mirage got a rework, giving it a new overgrown look that makes it more closely resemble the abandoned storage. It gives the location a very different feeling, thanks in part to the stark light and shadows rendered in Unreal Engine 4. The harsh daylight beats down on the cement and bounces out of muddy puddles, leaving dark, …

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