An almost scientifically accurate procedural model of the moon. You can explore any canyons and craters, try different material settings. When approaching the surface, you will not notice transitions or loss in quality.
- Over 12.5 million triangles (nanite enabled)
- 18 settings for variety and detail
- Seamless procedural transitions
- High poly crater model for extreme closeups
- Four highly-detailed asteroid models
- HDRI starfield map
- 8k Earth model with advanced materials
- High perfomance
- For Cinematics, games, art
Technical Details
Number of Unique Materials and Material Instances: 10 Materials, 10 Material Instances
Number of Textures: 2 Virtual Textures (12), 40 Textures (52 in total)
Texture Resolutions: 8192×8192(14 Textures), 8192×4096(4 Textures), 4096×4096(23 Textures), 4096×2048(3 Textures) 2048×2048(8 Textures)
Meshes: 7 Static Meshes Moon (nanite enabled) 12.5 million triangles, Earth 783 360 triangles, Crater (nanite enabled) 2000000 triangles, Four Asteroids 348 232 triangles(each)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Nanite documentation
Important/Additional Notes:
1) Make sure virtual textures are enabled in the project settings.
2) If textures (virtual textures) disappear in the main material of the moon when you first open the project, then simply reassign them.
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.