[VP] Temples of Cambodia – Ruins exterior and interior

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We decided to make a package special dedicated Virtual Production industry. Over 150 meshes based on photogrammetry will give a photorealistic feeling. We use Lumen and Nanite features of UE5. To make the scene really useful for shoots we cooperate with the great VP specialist. The scene, lighting, and shoots were made by Tom Bentkowski. Every enthusiast of new UE5 features should be satisfied.

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Be aware it’s not designed for games. Most of the assets could easily work for games but that’s not the subject of this package. For game content, you can find most of the assets in our other package Ancient Temple Ruins.

Check our other products here based on scans: Unreal Marketplace. And find out more information about us HERE

Technical Details

This product supports Nanite and Lumen for Unreal Engine 5.0+ (Here You can find Epic instructions on how to enable Lumen in your project)

Features:

  •  Virtual Production-ready
  •  Interior and Exterior for different shoots
  •  Realistic lighting

Number of Unique Meshes: About 120 + 60 variations

Collision: Yes mostly automatically generated

Vertex Count:

LODs: Yes

Number of Materials and Material Instances: 238

Number of Textures: 331

Texture Resolutions:

  • 4096 for larger objects
  • 2048-4096 most objects
  • 512-1024 small props
  • Terrain: 4096×4096

Supported Development Platforms: Desktop

Windows: Yes

Mac: Yes

Important/Additional Notes:

For Sky-textures we used great CC0 free textures from PolyHaven: link

If you need any help or additional information please write to us at [email protected]

Documentation: link

FAQlink

Plugins used:

HDRIBackdrop

nDisplay


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