Auto Color Refraction Niagara

Description

Everything you can see or hear in these 2 Showcase videos is included in the project (excepted one displacement effect showing at 1:08 in the Video 1).

Video 1: showcase Niagara Looping: Link

Video 2: showcase Niagara Explosions: Link

Video 3 to 6: Example of usage in the game Midnight Dreams: Link1 , Link2 , Link3 , Link4

PDF Documentation: Link

This Niagara effect with sounds can deform anything with its refraction Niagara system, and Niagara auto adapt particles colors to its environment.

  • Auto adapt particles colors to anything in the environment.
  • Refract anything from the environment using one of the 6 refraction effects.
  • Set custom particle/refraction explosion.
  • Set sounds using the 2 Niagara blueprints.
  • Blueprint to drag&drop in the level, with Niagara+sounds activation by collision box.

Technical Details

  • Type of Emitters: GPU
  • 120 Unique Effects (6×10 looping , 6 x 10 exploding)
  • 2 Niagara Materials
  • 14 Niagara Material Instances
  • 16 Niagara Textures
  • 2 Niagara Blueprints with sound
  • 28 Wave Sounds
  • 1 Wave Song
  • 3 Metasound Sources
  • 1 Explosion Sound Attenuation

Bonus:

  • Some Static Meshes + Static meshes Materials included
  • 2 Camera shake Blueprints
  • 1 background song inluded
  • Sequence from the Youtube video included with all the same visual + all the audio content included.

 

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation PDF: Link


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