Character Body FX Vol. 2

Video Link

Character setup tutorial! – New video!

Sampling regions of your mesh Guide

Support Documentation

Blueprints Tutorial

Volume 1 link

Volume 3 link

Effects such as Sand require ‘Generate Mesh Distance Fields’ to be turned on!

UE4 Mannequin character with animation used in demo scene, FX will attach to any type Skeletal mesh.

List of FX:

Bananas

Bouncy Balls

Bricks

Building Blocks

Chrome Balls

Darkness

Dice

Energy

Eye Balls

Gold Bars

Grass

Mushrooms

Sand

Silver Rock

Smoke

Snow

Check out my other asset packs here!

Technical Details

Features:

  •  18 Emitters
  •  16 Systems
  • Demo map shows how the effects are attached to characters

Type of Emitters: CPU & GPU

Number of Unique Effects: 16

LODs: Yes

Number of Materials: 23

Number of Textures: 50

Number of Unique Meshes: 16

Supported Development Platforms:

Windows: Yes

Mac: Yes


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