Character setup tutorial! – New video!
Sampling regions of your mesh Guide
Effects such as Sand require ‘Generate Mesh Distance Fields’ to be turned on!
UE4 Mannequin character with animation used in demo scene, FX will attach to any type Skeletal mesh.
List of FX:
Bananas
Bouncy Balls
Bricks
Building Blocks
Chrome Balls
Darkness
Dice
Energy
Eye Balls
Gold Bars
Grass
Mushrooms
Sand
Silver Rock
Smoke
Snow
Technical Details
Features:
- 18 Emitters
- 16 Systems
- Demo map shows how the effects are attached to characters
Type of Emitters: CPU & GPU
Number of Unique Effects: 16
LODs: Yes
Number of Materials: 23
Number of Textures: 50
Number of Unique Meshes: 16
Supported Development Platforms:
Windows: Yes
Mac: Yes
You can contact us at any time and request that the asset you want be added to the site from the Request Asset section.