Description
This particle effect simulates the ground dust kicked up by character, animal or vehicle.
Simply attach the prefab to you GameObject (for the Unity version) or add the emitter to your Blueprint (for the Unreal verson) and the dust will be generated as it moves.
The Unity version has built-in, URP and HDRP support.
Watch a video of Ground Dust VFX here: https://www.youtube.com/watch?v=iS75tBl199A
Technical details
- Built-in, URP and HDRP pipelines included
- All texture sheets provided at 4K
- Uses Unity’s shuriken particle system
- Number of Materials: 1
- Number of Textures : 1
- Number of Texturesheets: 1 (at 4096×4096)
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